A Tough Nut to Crack
Scenario balance report
Games with no balance used/recorded: 29 (3 on the archive and 26 on ROAR)
Attacker wins (Australian): 14
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1018 | 1036 | 47% | | Lost |
| 1018 | 1036 | 47% | | Lost |
| 1036 | 1017 | 53% | | Won |
Attacking (1 wins) average ELOs: 1024 vs 1029.7 has a 49.18% of winning (if the scenario was perfectly balanced).